Changes for page Perens2018

Last modified by Bruce Perens on 2018/03/04 03:00

<
From version < 21.1 >
edited by Bruce Perens
on 2018/03/02 05:18
To version < 22.1 >
edited by Bruce Perens
on 2018/03/02 05:20
>
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -30,10 +30,6 @@
30 30  
31 31  Your OSI board members should be available. The best way to reach me is via email to bruce at perens dot com. I answer everyone except the obvious racists and misogynists. You can also leave a message at 510-4PERENS and I'll call back. Please don't use social networks to contact me, I check them much less often than email. I live in Berkeley, a mile or so from Campus.
32 32  
33 -== We Need to Have Fun, Too ==
34 -
35 -A lot of Open Source is developed by people on their own time, and even the ones who get paid spend a lot of their personal energy, credibility, and their career direction on Open Source. We need to keep it fun for them, or they won't work. They need to be helped in whatever way they can be, their work needs to be made easier wherever we can, and they need to be //appreciated //for their work. We need companies to treat them well, not exploit them. So, I lobby and educate in their interest, and spend some time on stage giving them reasons to feel good about their work (like this: do you know just how much Open Source is on the //Falcon 9?// Actually a lot, and there's even Open Hardware!).
36 -
37 37  == Engaging The Other Individual Candidates ==
38 38  
39 39  I'm running for an individual seat. The candidates are all great people and I wish we had room for them all on the board. We //do //have room for everyone in OSI, so I hope the campaign and election don't dissuade them. So, this isn't about running //against //those people. Let's have a policy discussion.
... ... @@ -44,6 +44,11 @@
44 44  
45 45  A lot of the candidates statements say they want to increase membership and funding. OK, that's obviously good for most organizations, but what are we going to //do //with it? I'd encourage those folks to go back to their pages and write more about //policy.// There //is //a lot of it that we should be working upon.
46 46  
43 +
44 +== We Need to Have Fun, Too ==
45 +
46 +A lot of Open Source is developed by people on their own time, and even the ones who get paid spend a lot of their personal energy, credibility, and their career direction on Open Source. We need to keep it fun for them, or they won't work. They need to be helped in whatever way they can be, their work needs to be made easier wherever we can, and they need to be //appreciated //for their work. We need companies to treat them well, not exploit them. So, I lobby and educate in their interest, and spend some time on stage giving them reasons to feel good about their work (like this: do you know just how much Open Source is on the //Falcon 9?// Actually a lot, and there's even Open Hardware!).
47 +
47 47  == Movies ==
48 48  
49 49  I worked at Pixar, joining as employee number 62 or so, before they ran out their non-compete with Lucasfilm and could be an animation studio again. I have a credit on //Toy Story II// and //A Bug's Life,// and am featured in the documentaries //Revolution OS //and //The Code Breakers. //I left Pixar after 12 years there and 19 years in the film industry, to work full-time on Open Source.

Submit feedback regarding this wiki to webmaster@opensource.org

This wiki is licensed under a Creative Commons 2.0 license
XWiki 14.10.13 - Documentation